Friday 10 January 2014

First Update of 2014

So, I was very late with this, and I took the first holiday I've had in many months for Christmas. I've been working on the Casino and something a little more secret, but I don't want to release either of those until they're fully completed, so you have more to keep you occupied than just one or two new areas.

However, since the majority vote is to see the new dog animations, you can find the updated version that includes the 5 knotted animations in-game (both Laboratory and in-game). In-game, the knotted scene happens at random when grappled from behind by a Cerberus, and features a different mechanic to the other grapples.

Update also features:

- Room names
- Added variations to death sprite (which you can also find in Laboratory, I'll let you figure it out!)
- Added preview to Boutique
- Clothing damage is now a grapple


Also, I will be responding to the comments you made in the last post. Please check those out if you posted something (especially those of you who offered your help!)


On a non-REP-related note, getting above 85% for my course now!

Thank you all for your patience
Z

P.S. I have not yet got round to reducing file size of music clips by using .ogg files. Next update will include that.