Following up on the request that I posted a couple of days ago, a couple of you said you'd be willing to help out if there wasn't any commitment and if you could just post on a forum... and thus, the RE:P forum is go!
Check it out here: http://resigameforum.proboards.com/
Do read the rules before posting, don't want a lawsuit on my hands. Looking forward to seeing what you all come up with/talk about! :D
Z
Latest Demo of Game
Links to Current Demo (10th January 2014)
Link #1: https://mega.co.nz/#!oV5gyCDC!M_VPWEamweCwQ97Bd_2K4GXkOSJP6r_qqUlLWGvlLdM
Link #2: http://freakshare.com/files/g2u0g2d1/ResiGame10012014.zip.html
Thursday, 27 February 2014
Tuesday, 25 February 2014
Status Update & Call for help!
Hey everyone, been a while I know...
So I've been busy with real life stuff as always. My grades have dropped a little, but still averaging a first overall, and I have been very busy working in studios on various projects. (Hopefully one of these will be paid, although I'm more after getting recognition.)
I have gone back over the GO image I posted a while ago, made some alterations, but mainly improved on the colors and shading. (and Rebecca no longer has a sickly skin color) I'm still not finished with it, but it's a lot closer to completion than it was last time I posted it. As always, please post critique.
I have also started work on the second GO image (Multiple zombies), using a very nice porno as reference. More to come on that...
Neither me nor FAPCOM want to stop this (I already said I won't), but it would make time go much faster between updates if we could get an additional hand. I know I probably should've asked for this help a long time ago, but it didn't seem as urgent as it is now. Here's some examples of the work you'll be expected to do:
Lastly, I have been working on the new area a bit, introducing an NPC, including their dialogue and event. (No spoilers on this one...) I won't spoil the extra surprise I have planned for next update, but I've been working on that too.
I've recently been encountering problems with the zombie pathfinding, and the fact they get stuck on a large number of objects. I'll need to look into this one, but this seems like a big problem. Hopefully I'll get it fixed sooner rather than later.
As always, thanks for following and supporting. Not sure where I'd be right now without you guys.
Z
So I've been busy with real life stuff as always. My grades have dropped a little, but still averaging a first overall, and I have been very busy working in studios on various projects. (Hopefully one of these will be paid, although I'm more after getting recognition.)
I have gone back over the GO image I posted a while ago, made some alterations, but mainly improved on the colors and shading. (and Rebecca no longer has a sickly skin color) I'm still not finished with it, but it's a lot closer to completion than it was last time I posted it. As always, please post critique.
I have also started work on the second GO image (Multiple zombies), using a very nice porno as reference. More to come on that...
A more urgent matter:
As the title says, this is also a call for help. The recent communications with FAPCOM has told me he is unable to continue both sprites, animations and environments. Most pixel art sites I have been on get very little traffic, and I doubt the few that are on them would be interested in doing tiles for an adult game.Neither me nor FAPCOM want to stop this (I already said I won't), but it would make time go much faster between updates if we could get an additional hand. I know I probably should've asked for this help a long time ago, but it didn't seem as urgent as it is now. Here's some examples of the work you'll be expected to do:
Lastly, I have been working on the new area a bit, introducing an NPC, including their dialogue and event. (No spoilers on this one...) I won't spoil the extra surprise I have planned for next update, but I've been working on that too.
I've recently been encountering problems with the zombie pathfinding, and the fact they get stuck on a large number of objects. I'll need to look into this one, but this seems like a big problem. Hopefully I'll get it fixed sooner rather than later.
As always, thanks for following and supporting. Not sure where I'd be right now without you guys.
Z
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